AI Insights · Timothy · July 2023
Top 5 Sports Games on iOS in Belgium: Q2 2023 Performance
Discover the performance trends of the top 5 sports games on iOS in Belgium during Q2 2023, highlighting weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 sports games on iOS in Belgium showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Top Eleven Be a Soccer Manager saw its weekly revenue fluctuate throughout the quarter, peaking at around $9.9K in the last week of June. Weekly downloads were relatively stable, hovering around 500 to 600, with a slight peak of 604 in the final week. The game maintained a consistent user base, with weekly active users ranging from 6.1K to 6.7K, ending the quarter with 6.6K active users.
8 Ball Pool™ experienced a notable peak in weekly revenue of approximately $7.4K in mid-June. Weekly downloads varied, with a high of 2.2K in early May and a low of just over 1K towards the end of May. The game had a substantial active user base, starting at 77.6K in early April and slightly decreasing to 62.8K by the end of June.
Online Soccer Manager (OSM) showed a steady increase in weekly revenue, reaching a peak of about $6.5K in early June. Weekly downloads remained fairly consistent, with a notable drop to 101 in mid-June before bouncing back to 395 by the end of the month. The game's weekly active users saw a peak of 14.5K in early May before gradually decreasing to 11.5K at the end of June.
Football Rivals: Soccer Game had fluctuating weekly revenue, with a high of around $3.5K in early May and a low of $677 in mid-May. Weekly downloads were sporadic, peaking at 406 in mid-May and dropping to single digits by the end of June. Active users increased from 308 in late March to a peak of 697 in mid-May, before slightly declining to 437 by the end of June.
F1 Clash - Car Racing Manager saw its weekly revenue peak at approximately $3.5K in mid-May. Weekly downloads showed a significant decline from a high of 716 in early May to just 33 in mid-June. The game’s weekly active users started at 4.9K in late March, peaking at 5.4K in early May, and then decreasing to 3.7K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.